Future Imaginary Dialogue
Megan Byrne & Tara Miller
Co-Founders, Achimostawinan Games
Interviewed by Jason Edward Lewis
Concordia University
25 May 2018
“What would our world look like on the brink of freedom from colonial oppression?” This is the question the team of Achimostawinan Games asked themselves before they started their project PURITY & decay (P&d). When we think about the future there seems to be one of two modes: utopia or dystopia, but what else is there? Achimostawinan Games wants to imagine a world that is not perfect nor a wasteland. We want to imagine a future grounded in North American indigenous ways of being and existing in the day to day, but that also examines the stratification of existence caused by colonialism and globalism. Because of this, it is especially important for our team that we develop a game that does not use violence as a mechanic.
Achimostawinan Games used this residency to develop a fully working prototype of their game mechanics. During their residency, they also presented a public talk entitled “Building an Indigenous Cybernoir,” as part of Indigenous Futures Cluster Presents, on May 24, 2018. See http://indigenousfutures.net/residencies/achimostawinan-games/ for more information on their residency.
Created by the Aboriginal Territories in Cyberspace (AbTeC) research network as part of the Initiative for Indigenous Futures (IIF). www.indigenousfutures.net
Future Imaginary Dialogue
Megan Byrne & Tara Miller
Co-Founders, Achimostawinan Games
Interviewed by Jason Edward Lewis
Concordia University
25 May 2018
“What would our world look like on the brink of freedom from colonial oppression?” This is the question the team of Achimostawinan Games asked themselves before they started their project PURITY & decay (P&d). When we think about the future there seems to be one of two modes: utopia or dystopia, but what else is there? Achimostawinan Games wants to imagine a world that is not perfect nor a wasteland. We want to imagine a future grounded in North American indigenous ways of being and existing in the day to day, but that also examines the stratification of existence caused by colonialism and globalism. Because of this, it is especially important for our team that we develop a game that does not use violence as a mechanic.
Achimostawinan Games used this residency to develop a fully working prototype of their game mechanics. During their residency, they also presented a public talk entitled “Building an Indigenous Cybernoir,” as part of Indigenous Futures Cluster Presents, on May 24, 2018. See http://indigenousfutures.net/residencies/achimostawinan-games/ for more information on their residency.
Created by the Aboriginal Territories in Cyberspace (AbTeC) research network as part of the Initiative for Indigenous Futures (IIF). www.indigenousfutures.net